Many people wonder what actually happened and if the Texas Chainsaw Massacre True Story was well, a true story or not. So where does fact and fiction find common ground? The original horror film 'Texas Chainsaw Massacre' freaked theater goers out and became a cult phenomenon. A recent remake also kept the story of 'Leatherface' on the map and to this day the storyline is one of the most popular horror films of all time.
The original film was an independent movie that was release in 1974 by horror film directed by Tobe Hooper and written jointly by Hooper and Kim Henkel. The film starred Marilyn Burns, Gunnar Hansen, Teri McMinn, William Vail, Edwin Neal, and Paul A. Partain.
Although represented as a true story involving the ambush and killing of a group of pals on a cascade through rural while encountering a family of cannibals in Texas, the film is actually a work of fiction. "Texas Chain Saw Massacre" features the main character 'Leatherface' who is loosely based on the Wisconsin serial killer Ed Gein.
http://www.godisageek.com/2011/01/god-geek-retro-corner-zombies-ate-neighbors/
Game: Zombies Ate My Neighbors
Developer: LucasArts
Publisher: Konami
Originally Released on: Super NES, SEGA Megadrive/Genesis
Currently Available on: Wii Virtual Console
Horror games are big business. Videogames based on horror movies have been commonplace since home consoles first burst onto the scene. Survival horror has even become a genre in it’s own right, with major franchises accounting for a huge number of yearly titles. Titles have become more shocking and pushed the boundaries of taste further and further. Recent developments in graphics and sound have enabled these games to become truly immersive, atmospheric and actually produce real scares.
But back in the days of the 16-bit console wars. Did any games actually scare us? Sure, the occasional game might produce a shock or a jolt, but creating real scares and being truly spooky was a rare thing in gaming. Perhaps that is why, when looking back at that time, the horror game which stands out as the most memorable – and the biggest cult hit – to many is in fact a horror-comedy. The game in question was created as a tribute, a tongue-in-cheek nod to classic Universal monster films and B-movies. A love story to a golden age of schlock-horror films ranging in influence from the 1950′s to 80′s. That game, is Zombies Ate My Neighbors.
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Due to its content, the game did suffer some censorship issues. It is a shame, as the game is intended largely in parody, but the gaming scene was very different in the early 1990′s and Nintendo, in particular, were very child-orientated. The game was re-named as simply Zombies in many countries due to the violent overtones of the original moniker and possible links to x-rated films at the time (Zombie Flesh Eaters for example). Nintendo also ordered the removal of all blood in the game, which was replaced by purple ooze. This was a common theme for Nintendo as the first Mortal Kombat also had blood re-coloured and finishers toned down around the same time. Even chainsaw-wielding maniacs were censored and given axes instead! Texas Chainsaw Massacre was still banned at the time, so it is obvious Nintendo wanted to disassociate itself from that, but axe-wielding lunatics aren’t exactly family-friendly!
The graphics were nothing revolutionary for the time, but the bright sprites and colourful situations stand out clearly and create an obviously affectionate homage to horror greats. Characters such as Friday the 13th‘s Jason Vorhees or classic Universal monster, the Creature from the Black Lagoon are instantly recognisable. Lighting and shading techniques help add a spookiness to situations, whilst still letting the cartoon visuals shine through. Presented as a technicolour B-movie, the game certainly reproduces the feeling well. Music and sound effects are similarly authentic and further pay homage to masters of the genre. Some themes will even stand out as variations upon popular horror music and the screams of civillians sound like they have been sampled directly from Attack of the 50 foot Woman or Plan Nine from Outer Space. It is obvious the game was made by people who love horror and wanted them to be remembered fondly.
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When stood next to similar arcade shooters released recently, the charm of the title still lets it rise above many of the competitors. Beneath its sense of humour and attention to detail lies a fairly basic game mechanic, but one that is still very playable today. Concessions included such as the password system mean that modern players will not be stumped by the unforgiving nature of retro games. The system allows you to dip in and out of the title for just a few levels play if you so desire, to resume later with password entry. Played through with a buddy you will find that exercising teamwork and solving the basic puzzles (such as finding keys and secret doors) become a lot of fun in the situations included. The music will also stay with you for hours after playing, as the catchy horror riffs and spooky themes stick in your mind. Even working out what the best weapon to defeat the giant baby before it tramples you to death will leave you returning to this title, even if it’s just to try out a different form of attack. There may only be one game mode and no real variety in gameplay from level to level, but the experience is amusing and engrossing and the presentation appealing. Play it through and try to spot all of the classic film references – how well do you know your horror movie? With its cult status now cemented on Wii, the game can find a whole new audience who missed it first time around. It is well worth it, the game is spook-tacular.
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